Q: How will picking a version work? A: I'll send a survey out after the Kickstarter and you can tell me exactly what platform(s) you want keys for, depending on your tier. Q: What about Wii U/Xbox One? A: Looking into these options requires some significant effort to place on all the platforms. Q: Will this have native controller support on PC? A: Yes indeed! The game is designed with a controller in mind, though is playable without. PS4 and Vita are a-go! Possibly others - if the funds will allow it by the end of the campaign. Dash Module - Multi-use gear that enables a triple speed dash can be used to evade attacks, cut across gaps and chasms, break through certain blocks and rubble and even stun enemies.įAQ Q: What platforms will this be on? A: Currently Hyper Light Drifter is planned for Windows, Linux and Mac OSX.If timed correctly projectiles can be reflected back at enemies for extra damage. Defense System - A rechargeable Hard Light Diamond shield which offers total protection from attacks for a short burst of time.All of these are powered by limited batteries, found scattered throughout the world. Secondary items - You'll come across a variety of advanced weaponry, items and gear throughout your travels Light Rail Pistols, Heavy Rifles, various hi-power explosives and enemy-aware Seeker Drones.Functionality may be expanded with new modules. Sprite Companion - An indispensable personalized drone, the Sprite manages your inventory virtually, maintains your shields, seeks out hidden paths and lights the way in the darkest of times.Primary weapon - Composed of phase shifted Hard Light (also known as Solid Light), your sword acts as the primary means of offense it's quick, brutal, and can slash through most anything.A challenge - The game is accessible and easy to pick up, but difficult to master and complete enemies and hazards become more vicious and numerous, so players must use clever tactics to avoid death. From characters to background elements, everything is lovingly crafted. Traverse a dark, detailed and interconnected world with alternate paths and secret loot.Upgrade weapons, discover new equipment and trek deeper than ever. Rip through enemies with responsive, fun combat engaging and brutal.Gameplay has been compared to the best parts of A Link to the Past and Diablo, evolved: lightning fast combat, more mobility, an array of tactical options, more numerous and intelligent enemies, and a larger world with a twisted past to do it all in. A beautiful game, forging color with the dark and eerie wastes and intimidating landscapes. The setting is dark and fantastic, with giant forests to navigate, huge floating structures to explore, deep crumbling ruins to loot, massive throngs of enemies to rend, and behemoths both flesh and mechanical to overcome. trust me.Hyper Light Drifter from Heart Machine is a 2D Action RPG in the vein of the best 8-bit and 16-bit classics, with modernized mechanics and designs on a much grander scale. just lean back and think about it for a second. it took me a few tries as well though, but i really liked it.Īs far as the room full of enemies goes. people have gotten the 800 dashes for the challenge without the exploit. And even if you get through, probably using all your health packs in the progress, you'll end up in a room so full of enemies that there's no way to kill them by tactic or skills, only by button smashing and pure luck.Īny tips are welcome. The timing to get a dash chain going on is too narrow, so it's impossible to avoid damage. It should be used at every game development related collage as an example of a design that's challenging but not in a fair way or fun to do. I mean, like the worst gamedesign possible. Originally posted by baukereg:So, there is this room in West with a lot of spikes:
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